Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
In this work we assume that there is an agent in an unknown environment (domain). This agent has some predefined actions and it can perceive its current state in the environment c...
∗ DSTOP, the Design Support Tool for Operating Procedures, is a relatively simple software tool for support of designers of new interfaces and their procedures for use. DSTOP is ...
Autonomous software agents provide a promising solution to the needs of decentralised networked systems, able to adapt their behaviour in a complex and dynamically changing environ...
We contribute an approach for interactive policy learning through expert demonstration that allows an agent to actively request and effectively represent demonstration examples. I...