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NIPS
1993
13 years 9 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
BCS
2008
13 years 9 months ago
A Customisable Multiprocessor for Application-Optimised Inductive Logic Programming
This paper describes a customisable processor designed to accelerate execution of inductive logic programming, targeting advanced field-programmable gate array (FPGA) technology. ...
Andreas Fidjeland, Wayne Luk, Stephen Muggleton
SIGCSE
1999
ACM
83views Education» more  SIGCSE 1999»
14 years 9 days ago
Global cooperation project in computer programming course
A Global Cooperation Project was conducted with computer science classes at the Czech Technical University and North Hennepin Community College. The project was a pilot project fo...
Thomas Macek, Bozena Mannova, Josef Kolar, Barbara...
NIPS
2003
13 years 9 months ago
Policy Search by Dynamic Programming
We consider the policy search approach to reinforcement learning. We show that if a “baseline distribution” is given (indicating roughly how often we expect a good policy to v...
J. Andrew Bagnell, Sham Kakade, Andrew Y. Ng, Jeff...
APSEC
2002
IEEE
14 years 29 days ago
Lessons Learned in Framework-Based Software Process Improvement
Software process improvement (SPI) has emerged as a critical area for organizations involved in software development. There is now considerable evidence that SPI can provide subst...
Pankaj Jalote