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AGENTS
2001
Springer
15 years 6 months ago
Using background knowledge to speed reinforcement learning in physical agents
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
Daniel G. Shapiro, Pat Langley, Ross D. Shachter
129
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ITS
1992
Springer
120views Multimedia» more  ITS 1992»
15 years 6 months ago
Distributed Learning Companion System: WEST Revisited
This paper describes a distributed learning system which consists of two connected computers so that students can learn in collaboration and/or competition at different locations. ...
Tak-Wai Chan, I-Ling Chung, Rong-Guey Ho, Wen-Juan...
ECML
2006
Springer
15 years 6 months ago
Skill Acquisition Via Transfer Learning and Advice Taking
We describe a reinforcement learning system that transfers skills from a previously learned source task to a related target task. The system uses inductive logic programming to ana...
Lisa Torrey, Jude W. Shavlik, Trevor Walker, Richa...
CG
2006
Springer
15 years 4 months ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White
ITICSE
2004
ACM
15 years 7 months ago
COMPASS: a CS program assessment project
In this paper, we describe our Computer Science Program Assessment (COMPASS) project. COMPASS uses open-source software tools to support the development and analysis of course por...
Adel M. Abunawass