This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
This paper describes a distributed learning system which consists of two connected computers so that students can learn in collaboration and/or competition at different locations. ...
We describe a reinforcement learning system that transfers skills from a previously learned source task to a related target task. The system uses inductive logic programming to ana...
Lisa Torrey, Jude W. Shavlik, Trevor Walker, Richa...
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
In this paper, we describe our Computer Science Program Assessment (COMPASS) project. COMPASS uses open-source software tools to support the development and analysis of course por...