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AGENTS
2001
Springer
14 years 16 days ago
Using background knowledge to speed reinforcement learning in physical agents
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
Daniel G. Shapiro, Pat Langley, Ross D. Shachter
ITS
1992
Springer
120views Multimedia» more  ITS 1992»
14 years 2 days ago
Distributed Learning Companion System: WEST Revisited
This paper describes a distributed learning system which consists of two connected computers so that students can learn in collaboration and/or competition at different locations. ...
Tak-Wai Chan, I-Ling Chung, Rong-Guey Ho, Wen-Juan...
ECML
2006
Springer
13 years 11 months ago
Skill Acquisition Via Transfer Learning and Advice Taking
We describe a reinforcement learning system that transfers skills from a previously learned source task to a related target task. The system uses inductive logic programming to ana...
Lisa Torrey, Jude W. Shavlik, Trevor Walker, Richa...
CG
2006
Springer
13 years 10 months ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White
ITICSE
2004
ACM
14 years 1 months ago
COMPASS: a CS program assessment project
In this paper, we describe our Computer Science Program Assessment (COMPASS) project. COMPASS uses open-source software tools to support the development and analysis of course por...
Adel M. Abunawass