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UM
2007
Springer
15 years 8 months ago
Modeling the Acquisition of Fluent Skill in Educational Action Games
There has been increasing interest in using games for education, but little investigation of how to model student learning within games [cf. 6]. We investigate how existing techniq...
Ryan Shaun Joazeiro de Baker, M. P. Jacob Habgood,...
86
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WMTE
2005
IEEE
15 years 8 months ago
G1: 1 Scenarios: Envisioning the Context for WMTE in 2015
The G1:1 international network of learning researchers met to identify major trends and uncertainties that could drive the evolution of learning technology. Using a technique call...
Jeremy Roschelle, Charles Patton, John Brecht, Mar...
ECML
2006
Springer
15 years 6 months ago
An Efficient Approximation to Lookahead in Relational Learners
Abstract. Greedy machine learning algorithms suffer from shortsightedness, potentially returning suboptimal models due to limited exploration of the search space. Greedy search mis...
Jan Struyf, Jesse Davis, C. David Page Jr.
EDM
2010
128views Data Mining» more  EDM 2010»
15 years 3 months ago
Using Educational Data Mining Methods to Study the Impact of Virtual Classroom in E-Learning
In the past few years, Iranian universities have embarked to use e-learning tools and technologies to extend and improve their educational services. After a few years of conducting...
Mohammad Hassan Falakmasir, Jafar Habibi
GECCO
2008
Springer
135views Optimization» more  GECCO 2008»
15 years 3 months ago
Evolving sequence patterns for prediction of sub-cellular locations of eukaryotic proteins
A genetic algorithm (GA) is utilised to discover known and novel PROSITE-like sequence templates that can be used to classify the sub-cellular location of eukaryotic proteins. Whi...
Greg Paperin