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» Learning programming with Erlang
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IH
2007
Springer
15 years 8 months ago
A Graph Game Model for Software Tamper Protection
We present a probabilistic program-transformation algorithm to render a given program tamper-resistant. In addition, we suggest a model to estimate the required effort for an atta...
Nenad Dedic, Mariusz H. Jakubowski, Ramarathnam Ve...
113
Voted
SIGADA
2005
Springer
15 years 7 months ago
Experiences using SPARK in an undergraduate CS course
This paper describes experiences garnered while teaching a course on high integrity software using SPARK to a mix of junior and senior level undergraduates. The paper describes th...
Anthony S. Ruocco
SIGCSE
2004
ACM
140views Education» more  SIGCSE 2004»
15 years 7 months ago
CS1 assessment using memory diagrams
Understanding the execution of an object-oriented program can be a challenge for a student starting a CS1 course. We believe that a type of diagram that we call a memory diagram c...
Mark A. Holliday, David Luginbuhl
CP
2003
Springer
15 years 7 months ago
Semi-automatic Modeling by Constraint Acquisition
Constraint programming is a technology which is now widely used to solve combinatorial problems in industrial applications. However, using it requires considerable knowledge and e...
Remi Coletta, Christian Bessière, Barry O'S...
126
Voted
FDG
2009
ACM
15 years 7 months ago
Can middle-schoolers use Storytelling Alice to make games?: results of a pilot study
In this paper we share experiences from two 2-week summer courses for middle-school students in game programming using Storytelling Alice (SA). The students spent 20 hours learnin...
Linda L. Werner, Jill Denner, Michelle Bliesner, P...