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AAAI
2010
13 years 11 months ago
A Temporal Proof System for General Game Playing
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Michael Thielscher, Sebastian Voigt
EMNLP
2008
13 years 11 months ago
Sparse Multi-Scale Grammars for Discriminative Latent Variable Parsing
We present a discriminative, latent variable approach to syntactic parsing in which rules exist at multiple scales of refinement. The model is formally a latent variable CRF gramm...
Slav Petrov, Dan Klein
EMNLP
2008
13 years 11 months ago
A Generative Model for Parsing Natural Language to Meaning Representations
In this paper, we present an algorithm for learning a generative model of natural language sentences together with their formal meaning representations with hierarchical structure...
Wei Lu, Hwee Tou Ng, Wee Sun Lee, Luke S. Zettlemo...
ICMLA
2008
13 years 11 months ago
Data Integration for Recommendation Systems
The quality of large-scale recommendation systems has been insufficient in terms of the accuracy of prediction. One of the major reasons is caused by the sparsity of the samples, ...
Zhonghang Xia, Houduo Qi, Manghui Tu, Wenke Zhang
AAAI
2006
13 years 11 months ago
Unifying Logical and Statistical AI
Intelligent agents must be able to handle the complexity and uncertainty of the real world. Logical AI has focused mainly on the former, and statistical AI on the latter. Markov l...
Pedro Domingos, Stanley Kok, Hoifung Poon, Matthew...