In this paper we explain how we applied genetic programming to behavior-based team coordination in the RoboCup Soccer Server domain. Genetic programming is a promising new method f...
Sean Luke, Charles Hohn, Jonathan Farris, Gary Jac...
We propose a fast batch learning method for linearchain Conditional Random Fields (CRFs) based on Newton-CG methods. Newton-CG methods are a variant of Newton method for high-dime...
Yuta Tsuboi, Yuya Unno, Hisashi Kashima, Naoaki Ok...
A coevolutionary competitive learning environment for two antagonistic agents is presented. The agents are controlled by a new kind of computational network based on a compartment...
Gul Muhammad Khan, Julian Francis Miller, David M....
In this paper, we tackle the problem of understanding the temporal structure of complex events in highly varying videos obtained from the Internet. Towards this goal, we utilize a...
Abstract. In this paper we address the problem of prioritising feedback on the basis of multiple heterogeneous pieces of information in exploratory learning. The problem arises whe...