— Assisting humans in their daily lives requires robots to be proficient in manual tasks and effective in communicating states/intentions with human users. This paper advocates ...
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
Recognizing human action in non-instrumented video is a challenging task not only because of the variability produced by general scene factors like illumination, background, occlu...
Our goal is to automatically segment and recognize basic human actions, such as stand, walk and wave hands, from a sequence of joint positions or pose angles. Such recognition is d...
Abstract. The aim of this paper is to learn driving behaviour by associating the actions recorded from a human driver with pre-attentive visual input, implemented using holistic im...