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CVPR
2009
IEEE
15 years 2 months ago
Understanding Videos, Constructing Plots - Learning a Visually Grounded Storyline Model from Annotated Videos
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline...
Abhinav Gupta (University of Maryland), Praveen Sr...
CVPR
2009
IEEE
14 years 2 months ago
Understanding videos, constructing plots learning a visually grounded storyline model from annotated videos
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline ...
Abhinav Gupta, Praveen Srinivasan, Jianbo Shi, Lar...
IROS
2007
IEEE
171views Robotics» more  IROS 2007»
14 years 1 months ago
Learning full-body motions from monocular vision: dynamic imitation in a humanoid robot
— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
IJCAI
2007
13 years 9 months ago
Common Sense Based Joint Training of Human Activity Recognizers
Given sensors to detect object use, commonsense priors of object usage in activities can reduce the need for labeled data in learning activity models. It is often useful, however,...
Shiaokai Wang, William Pentney, Ana-Maria Popescu,...
VLDB
2004
ACM
186views Database» more  VLDB 2004»
14 years 25 days ago
Indexing Large Human-Motion Databases
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...