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» Learning realistic human actions from movies
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KI
2008
Springer
13 years 7 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl
KESAMSTA
2009
Springer
14 years 2 months ago
Relational Learning by Imitation
Abstract. Imitative learning can be considered an essential task of humans development. People use instructions and demonstrations provided by other human experts to acquire knowle...
Grazia Bombini, Nicola Di Mauro, Teresa Maria Alto...
CVPR
2004
IEEE
14 years 9 months ago
Value Directed Learning of Gestures and Facial Displays
This paper presents a method for learning decision theoretic models of facial expressions and gestures from video data. We consider that the meaning of a facial display or gesture...
Jesse Hoey, James J. Little
ECCV
2010
Springer
13 years 10 months ago
A 2D Human Body Model Dressed in Eigen Clothing
Detection, tracking, segmentation and pose estimation of people in monocular images are widely studied. Two-dimensional models of the human body are extensively used, however, they...
ICML
2004
IEEE
14 years 8 months ago
Learning to fly by combining reinforcement learning with behavioural cloning
Reinforcement learning deals with learning optimal or near optimal policies while interacting with the environment. Application domains with many continuous variables are difficul...
Eduardo F. Morales, Claude Sammut