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VR
2003
IEEE
126views Virtual Reality» more  VR 2003»
14 years 24 days ago
A Taxonomy and Comparison of Haptic Actions for Disassembly Tasks
The usefulness of modern day haptics equipment for virtual simulations of actual maintenance actions is examined. In an effort to categorize which areas haptic simulations may be ...
Aaron Bloomfield, Yu Deng, Jeff Wampler, Pascale R...
ICCV
2011
IEEE
11 years 11 months ago
Action Recognition in Videos Acquired by a Moving Camera Using Motion Decomposition of Lagrangian Particle Trajectories
Recognition of human actions in a video acquired by a moving camera typically requires standard preprocessing steps such as motion compensation, moving object detection and object ...
Shandong Wu, Omar Oreifej, and Mubarak Shah
ICPR
2006
IEEE
14 years 8 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
ATAL
2007
Springer
13 years 11 months ago
Confidence-based policy learning from demonstration using Gaussian mixture models
We contribute an approach for interactive policy learning through expert demonstration that allows an agent to actively request and effectively represent demonstration examples. I...
Sonia Chernova, Manuela M. Veloso
ATAL
2006
Springer
13 years 11 months ago
Learning executable agent behaviors from observation
We present a method for learning a human understandable, executable model of an agent's behavior using observations of its interaction with the environment. By executable we ...
Andrew Guillory, Hai Nguyen, Tucker R. Balch, Char...