Sciweavers

31 search results - page 4 / 7
» Learning smooth shapes by probing
Sort
View
FGR
2008
IEEE
288views Biometrics» more  FGR 2008»
14 years 3 months ago
Face recognition with temporal invariance: A 3D aging model
The variation caused by aging has not received adequate attention compared with pose, lighting, and expression variations. Aging is a complex process that affects both the 3D shap...
Unsang Park, Yiying Tong, Anil K. Jain
CVPR
2005
IEEE
14 years 10 months ago
Cloth Representation by Shape from Shading with Shading Primitives
Cloth is a complex visual pattern with flexible 3D shape and illumination variations. Computing the 3D shape of cloth from a single image is of great interest to both computer gra...
Feng Han, Song Chun Zhu
GEOINFORMATICA
1998
96views more  GEOINFORMATICA 1998»
13 years 8 months ago
Experiments with Learning Techniques for Spatial Model Enrichment and Line Generalization
The nature of map generalization may be non-uniform along the length of an individual line, requiring the application of methods that adapt to the local geometry and the geographi...
Corinne Plazanet, Nara Martini Bigolin, Anne Ruas
CRV
2011
IEEE
254views Robotics» more  CRV 2011»
12 years 8 months ago
Wavelet Model-based Stereo for Fast, Robust Face Reconstruction
—When reconstructing a specific type or class of object using stereo, we can leverage prior knowledge of the shape of that type of object. A popular class of object to reconstru...
Alan Brunton, Jochen Lang, Eric Dubois, Chang Shu
GECCO
2009
Springer
200views Optimization» more  GECCO 2009»
14 years 3 months ago
Apply ant colony optimization to Tetris
Tetris is a falling block game where the player’s objective is to arrange a sequence of different shaped tetrominoes smoothly in order to survive. In the intelligence games, ag...
Xingguo Chen, Hao Wang, Weiwei Wang, Yinghuan Shi,...