Sciweavers

1047 search results - page 35 / 210
» Learning the required number of agents for complex tasks
Sort
View
CEC
2005
IEEE
13 years 9 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
AGENTS
2001
Springer
14 years 7 days ago
A social reinforcement learning agent
We report on the use of reinforcement learning with Cobot, a software agent residing in the wellknown online community LambdaMOO. Our initial work on Cobot (Isbell et al.2000) pro...
Charles Lee Isbell Jr., Christian R. Shelton, Mich...
AAAI
2000
13 years 9 months ago
The Complexity of Restricted Consequence Finding and Abduction
We analyze the complexity of propositional kernel resolution (del Val 1999), a general method for obtaining logical consequences in restricted target languages. Different choices ...
Alvaro del Val
NEUROSCIENCE
2001
Springer
14 years 4 days ago
Analysis and Synthesis of Agents That Learn from Distributed Dynamic Data Sources
We propose a theoretical framework for specification and analysis of a class of learning problems that arise in open-ended environments that contain multiple, distributed, dynamic...
Doina Caragea, Adrian Silvescu, Vasant Honavar
NN
2002
Springer
115views Neural Networks» more  NN 2002»
13 years 7 months ago
A self-organising network that grows when required
The ability to grow extra nodes is a potentially useful facility for a self-organising neural network. A network that can add nodes into its map space can approximate the input sp...
Stephen Marsland, Jonathan Shapiro, Ulrich Nehmzow