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» Learning the required number of agents for complex tasks
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PAMI
2007
210views more  PAMI 2007»
13 years 7 months ago
Sharing Visual Features for Multiclass and Multiview Object Detection
We consider the problem of detecting a large number of different classes of objects in cluttered scenes. Traditional approaches require applying a battery of different classifier...
Antonio Torralba, Kevin P. Murphy, William T. Free...
ICML
2008
IEEE
14 years 8 months ago
ManifoldBoost: stagewise function approximation for fully-, semi- and un-supervised learning
We introduce a boosting framework to solve a classification problem with added manifold and ambient regularization costs. It allows for a natural extension of boosting into both s...
Nicolas Loeff, David A. Forsyth, Deepak Ramachandr...
SIGECOM
2006
ACM
143views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
The computational complexity of nash equilibria in concisely represented games
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Grant Schoenebeck, Salil P. Vadhan
AI
1998
Springer
13 years 7 months ago
Utility-Based On-Line Exploration for Repeated Navigation in an Embedded Graph
In this paper, we address the tradeo between exploration and exploitation for agents which need to learn more about the structure of their environment in order to perform more e e...
Shlomo Argamon-Engelson, Sarit Kraus, Sigalit Sina
HAPTICS
2007
IEEE
14 years 2 months ago
The Effect of Virtual Haptic Training on Real Surgical Drilling Proficiency
This sketch presents the design and preliminary results of a study that investigates the transference of motor skills learned in a haptic-enabled virtual environment to performanc...
Christopher Sewell, Nikolas H. Blevins, Sumanth Pe...