Sciweavers

281 search results - page 15 / 57
» Learning to Apply Theory of Mind
Sort
View
ICML
2004
IEEE
14 years 8 months ago
Communication complexity as a lower bound for learning in games
A fast-growing body of research in the AI and machine learning communities addresses learning in games, where there are multiple learners with different interests. This research a...
Vincent Conitzer, Tuomas Sandholm
ATAL
2008
Springer
13 years 9 months ago
Graph Laplacian based transfer learning in reinforcement learning
The aim of transfer learning is to accelerate learning in related domains. In reinforcement learning, many different features such as a value function and a policy can be transfer...
Yi-Ting Tsao, Ke-Ting Xiao, Von-Wun Soo
HICSS
2008
IEEE
122views Biometrics» more  HICSS 2008»
14 years 2 months ago
A Meta-theory for Understanding IS in Socio-technical Systems
Information systems (IS) research often attempts to examine and explain how technology leads to outcomes through usage of information technology (IT). Although extensive research ...
Dominic M. Thomas, Saurabh Gupta, Robert P. Bostro...
HICSS
2006
IEEE
160views Biometrics» more  HICSS 2006»
14 years 1 months ago
Cyber Defense Competitions and Information Security Education: An Active Learning Solution for a Capstone Course
The content of information security curricula spans a wide array of topics. Because of this variety, a program needs to focus on some particular aspect and provide appropriate dep...
Art Conklin
CEC
2007
IEEE
14 years 1 months ago
WAIRS: improving classification accuracy by weighting attributes in the AIRS classifier
— AIRS (Artificial Immune Recognition System) has shown itself to be a competitive classifier. It has also proved to be the most popular immune inspired classifier. However, rath...
Andrew Secker, Alex Alves Freitas