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ATAL
2010
Springer
13 years 8 months ago
Basis function construction for hierarchical reinforcement learning
This paper introduces an approach to automatic basis function construction for Hierarchical Reinforcement Learning (HRL) tasks. We describe some considerations that arise when con...
Sarah Osentoski, Sridhar Mahadevan
AE
2003
Springer
14 years 22 days ago
An Agent Model for First Price and Second Price Private Value Auctions
The aim of this research is to develop an adaptive agent based model of auction scenarios commonly used in auction theory to help understand how competitors in auctions reach equil...
Anthony J. Bagnall, Iain Toft
ATAL
2010
Springer
13 years 8 months ago
High-level reinforcement learning in strategy games
Video games provide a rich testbed for artificial intelligence methods. In particular, creating automated opponents that perform well in strategy games is a difficult task. For in...
Christopher Amato, Guy Shani
IVA
2005
Springer
14 years 1 months ago
Teaching Virtual Characters How to Use Body Language
Abstract. Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set...
Doron A. Friedman, Marco Gillies
HOLOMAS
2007
Springer
14 years 1 months ago
Auctions with Arbitrary Deals
To come to a deal, a bargaining process can sometimes take a long time. An auction may be a faster, but existing auction models cannot cope with situations where money is not an is...
Tamás Máhr, Mathijs de Weerdt