In this paper we present a method to derive 3D shape and surface texture of a human face from a single image. The method draws on a general flexible 3D face model which is "le...
Image based rendering (IBR) is basically a light ray resampling method for generating a novel image without aliasing artifacts from a given set of sampled light rays. To avoid alia...
We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
We present a novel representation for modeling textured
regions subject to smooth variations in orientation and
scale. Utilizing the steerable pyramid of Simoncelli and
Freeman ...
Abstract. We present a method for learning feature descriptors using multiple images, motivated by the problems of mobile robot navigation and localization. The technique uses the ...
Jason Meltzer, Ming-Hsuan Yang, Rakesh Gupta, Stef...