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VSGAMES
2010
129views Game Theory» more  VSGAMES 2010»
13 years 6 months ago
Validation of Serious Games Attributes Using the Technology Acceptance Model
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
Amri Yusoff, Richard Crowder, Lester Gilbert
COLT
2010
Springer
13 years 5 months ago
Principal Component Analysis with Contaminated Data: The High Dimensional Case
We consider the dimensionality-reduction problem (finding a subspace approximation of observed data) for contaminated data in the high dimensional regime, where the number of obse...
Huan Xu, Constantine Caramanis, Shie Mannor
SOCIALCOM
2010
13 years 5 months ago
Measuring Similarity between Sets of Overlapping Clusters
The typical task of unsupervised learning is to organize data, for example into clusters, typically disjoint clusters (eg. the K-means algorithm). One would expect (for example) a...
Mark K. Goldberg, Mykola Hayvanovych, Malik Magdon...
AIED
2011
Springer
12 years 11 months ago
Carelessness and Goal Orientation in a Science Microworld
In this paper, we study the relationship between goal orientation within a science inquiry learning environment for middle school students and carelessness, i.e., not demonstrating...
Arnon Hershkovitz, Michael Wixon, Ryan Shaun Joaze...
JMLR
2002
125views more  JMLR 2002»
13 years 7 months ago
Lyapunov Design for Safe Reinforcement Learning
Lyapunov design methods are used widely in control engineering to design controllers that achieve qualitative objectives, such as stabilizing a system or maintaining a system'...
Theodore J. Perkins, Andrew G. Barto