Sciweavers

411 search results - page 13 / 83
» Learning to Fly: An Application of Hierarchical Reinforcemen...
Sort
View
AIIDE
2006
13 years 9 months ago
Designing a Reinforcement Learning-based Adaptive AI for Large-Scale Strategy Games
This paper investigates the challenges posed by the application of reinforcement learning to large-scale strategy games. In this context, we present steps and techniques which syn...
Charles A. G. Madeira, Vincent Corruble, Geber Ram...
ICANN
2010
Springer
13 years 8 months ago
Exploring Continuous Action Spaces with Diffusion Trees for Reinforcement Learning
We propose a new approach for reinforcement learning in problems with continuous actions. Actions are sampled by means of a diffusion tree, which generates samples in the continuou...
Christian Vollmer, Erik Schaffernicht, Horst-Micha...
NIPS
2004
13 years 9 months ago
Brain Inspired Reinforcement Learning
Successful application of reinforcement learning algorithms often involves considerable hand-crafting of the necessary non-linear features to reduce the complexity of the value fu...
François Rivest, Yoshua Bengio, John Kalask...
ESANN
2008
13 years 9 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
IJAIT
2008
146views more  IJAIT 2008»
13 years 7 months ago
Learning to Behave in Space: a Qualitative Spatial Representation for Robot Navigation with Reinforcement Learning
ion mechanism to create a representation of space consisting of the circular order of detected landmarks and the relative position of walls towards the agent's moving directio...
Lutz Frommberger