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MAGS
2010
81views more  MAGS 2010»
13 years 2 months ago
Task allocation learning in a multiagent environment: Application to the RoboCupRescue simulation
Coordinating agents in a complex environment is a hard problem, but it can become even harder when certain characteristics of the tasks, like the required number of agents, are un...
Sébastien Paquet, Brahim Chaib-draa, Patric...
ICRA
2009
IEEE
227views Robotics» more  ICRA 2009»
14 years 2 months ago
Adaptive autonomous control using online value iteration with gaussian processes
— In this paper, we present a novel approach to controlling a robotic system online from scratch based on the reinforcement learning principle. In contrast to other approaches, o...
Axel Rottmann, Wolfram Burgard
SMC
2007
IEEE
118views Control Systems» more  SMC 2007»
14 years 2 months ago
One-class learning with multi-objective genetic programming
One-class classification naturally only provides one class of exemplars on which to construct the classification model. In this work, multiobjective genetic programming (GP) all...
Robert Curry, Malcolm I. Heywood
ESANN
2003
13 years 9 months ago
Improving iterative repair strategies for scheduling with the SVM
The resource constraint project scheduling problem (RCPSP) is an NP-hard benchmark problem in scheduling which takes into account the limitation of resources’ availabilities in ...
Kai Gersmann, Barbara Hammer
AAAI
2007
13 years 10 months ago
RETALIATE: Learning Winning Policies in First-Person Shooter Games
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Megan Smith, Stephen Lee-Urban, Hector Muño...