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» Learning to Race: Experiments with a Simulated Race Car
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AIEDAM
1998
87views more  AIEDAM 1998»
13 years 7 months ago
Learning to set up numerical optimizations of engineering designs
Gradient-based numerical optimization of complex engineering designs offers the promise of rapidly producing better designs. However, such methods generally assume that the object...
Mark Schwabacher, Thomas Ellman, Haym Hirsh
WWW
2011
ACM
13 years 2 months ago
Learning facial attributes by crowdsourcing in social media
Facial attributes such as gender, race, age, hair style, etc., carry rich information for locating designated persons and profiling the communities from image/video collections (...
Yan-Ying Chen, Winston H. Hsu, Hong-Yuan Mark Liao
JUCS
2008
281views more  JUCS 2008»
13 years 7 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
CHI
2011
ACM
12 years 11 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
FLAIRS
2003
13 years 8 months ago
Hybrid Intelligence for Driver Assistance
We report on our on-going effort to build an adaptive driver support system, Driver AdvocateTM , merging various AI techniques, in particular, agents, ontology, production systems...
Chung Hee Hwang, Noel Massey, Bradford W. Miller, ...