Abstract. In the last years, techniques for activity recognition have attracted increasing attention. Among many applications, a special interest is in the pervasive e-Health domai...
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Collecting, analyzing, and sharing information via a hypertext results in the continuous modification of information content over a long period of time. Such tasks will benefit fr...