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AAAI
2007
13 years 9 months ago
Action-Based Alternating Transition Systems for Arguments about Action
This paper presents a formalism to describe practical reasoning in terms of an Action-based Alternating Transition System (AATS). The starting point is a previously specified acc...
Katie Atkinson, Trevor J. M. Bench-Capon
ICML
2003
IEEE
14 years 8 months ago
Action Elimination and Stopping Conditions for Reinforcement Learning
We consider incorporating action elimination procedures in reinforcement learning algorithms. We suggest a framework that is based on learning an upper and a lower estimates of th...
Eyal Even-Dar, Shie Mannor, Yishay Mansour
CEC
2007
IEEE
13 years 11 months ago
Support vector machines for computing action mappings in learning classifier systems
XCS with Computed Action, briefly XCSCA, is a recent extension of XCS to tackle problems involving a large number of discrete actions. In XCSCA the classifier action is computed wi...
Daniele Loiacono, Andrea Marelli, Pier Luca Lanzi
ECCV
2010
Springer
14 years 13 days ago
Object, Scene and Actions: Combining Multiple Features for Human Action Recognition
Abstract. In many cases, human actions can be identified not only by the singular observation of the human body in motion, but also properties of the surrounding scene and the rel...
AIIDE
2008
13 years 9 months ago
Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games
We introduce the ALeRT (Action-dependent Learning Rates with Trends) algorithm that makes two modifications to the learning rate and one change to the exploration rate of traditio...
Maria Cutumisu, Duane Szafron, Michael H. Bowling,...