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AIED
2005
Springer
14 years 1 months ago
Modelling Learning in an Educational Game
We describe research on data-drive refinement and evaluation of a probabilistic model of student learning for an educational game on number factorization. The model is to be used b...
Micheline Manske, Cristina Conati
ALT
2005
Springer
14 years 4 months ago
Defensive Universal Learning with Experts
This paper shows how universal learning can be achieved with expert advice. To this aim, we specify an experts algorithm with the following characteristics: (a) it uses only feedba...
Jan Poland, Marcus Hutter
HICSS
2003
IEEE
202views Biometrics» more  HICSS 2003»
14 years 27 days ago
Automated Coaching of Collaboration Based on Workspace Analysis: Evaluation and Implications for Future Learning Environments
This paper describes the design and evaluation of COLER, a computer mediated learning environment that includes a software coach to help students collaborate while solving Entity ...
María de los Angeles Constantino-Gonz&aacut...
WIKIS
2006
ACM
14 years 1 months ago
How to use a Wiki in education: 'Wiki based effective constructive learning'
Learning effectiveness depends on a large range of parameters. Learners’ activity has an important impact on long-term learning and comprehension of difficult concepts [1]. Coll...
Michele Notari
JNCA
2006
114views more  JNCA 2006»
13 years 7 months ago
An evolutionary approach to prototyping pedagogical agents: from simulation to integrated system
We have developed and integrated software agents with two educational groupware systems (TeamWave Workplace and FLE), using evolutionary prototyping and empiricalbased design as d...
Anders I. Mørch, Jan A. Dolonen, Jan Eirik ...