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ATAL
2010
Springer
13 years 8 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
TFS
2008
94views more  TFS 2008»
13 years 6 months ago
Hierarchical Fuzzy CMAC for Nonlinear Systems Modeling
Abstract--Since the fuzzy cerebellar model articulation controller (FCMAC) uses linguistic variables, it is highly intuitive and easily comprehended. Despite the FCMAC's good ...
Wen Yu, Floriberto Ortiz Rodriguez, Marco A. Moren...
DAGM
2005
Springer
14 years 27 days ago
Rapid Online Learning of Objects in a Biologically Motivated Recognition Architecture
We present an approach for the supervised online learning of object representations based on a biologically motivated architecture of visual processing. We use the output of a rece...
Stephan Kirstein, Heiko Wersing, Edgar Körner
ETS
2007
IEEE
76views Hardware» more  ETS 2007»
13 years 7 months ago
Lifelong Learning Organisers: Requirements for Tools for Supporting Episodic and Semantic Learning
We propose Lifelong Learning Organisers (LLOs) as tools to support the capturing, organisation and retrieval of personal learning experiences, resources and notes, over a range of...
Giasemi N. Vavoula, Mike Sharples
ICRA
2003
IEEE
120views Robotics» more  ICRA 2003»
14 years 19 days ago
Design and implementation of a behavior-based control and learning architecture for mobile robots
− A behavior-based control and learning architecture is proposed, where reinforcement learning is applied to learn proper associations between stimulus and response by using two ...
Il Hong Suh, Sanghoon Lee, Bong Oh Kim, Byung-Ju Y...