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ATAL
2010
Springer
14 years 3 days ago
High-level reinforcement learning in strategy games
Video games provide a rich testbed for artificial intelligence methods. In particular, creating automated opponents that perform well in strategy games is a difficult task. For in...
Christopher Amato, Guy Shani
JSAC
2011
171views more  JSAC 2011»
13 years 6 months ago
CodeOn: Cooperative Popular Content Distribution for Vehicular Networks using Symbol Level Network Coding
—Driven by both safety concerns and commercial interests, one of the key services offered by vehicular networks is popular content distribution (PCD). The fundamental challenges ...
Ming Li, Zhenyu Yang, Wenjing Lou
SAC
2003
ACM
14 years 4 months ago
Multiclass Text Categorization for Automated Survey Coding
Survey coding is the task of assigning a symbolic code from a predefined set of such codes to the answer given in response to an open-ended question in a questionnaire (aka surve...
Daniela Giorgetti, Fabrizio Sebastiani
IPPS
2009
IEEE
14 years 5 months ago
Dynamic high-level scripting in parallel applications
Parallel applications typically run in batch mode, sometimes after long waits in a scheduler queue. In some situations, it would be desirable to interactively add new functionalit...
Filippo Gioachin, Laxmikant V. Kalé
JOT
2007
121views more  JOT 2007»
13 years 11 months ago
Aspect Oriented Programming in .NET. Based on Attributes
Aspect Oriented Programming proposes an approach to increase code functionality with aspects that are not part of the main code functionality. The current work shows how can be do...
Miguel Katrib Mora, Yamil Hernández Sa&aacu...