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CHI
2004
ACM
14 years 9 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
ATAL
2011
Springer
12 years 8 months ago
Using iterated reasoning to predict opponent strategies
The field of multiagent decision making is extending its tools from classical game theory by embracing reinforcement learning, statistical analysis, and opponent modeling. For ex...
Michael Wunder, Michael Kaisers, John Robert Yaros...
MOBISYS
2004
ACM
14 years 8 months ago
Energy-Efficient Surveillance System Using Wireless Sensor Networks
The focus of surveillance missions is to acquire and verify information about enemy capabilities and positions of hostile targets. Such missions often involve a high element of ri...
Tian He, Sudha Krishnamurthy, John A. Stankovic, T...
CMC
1998
Springer
14 years 1 months ago
The IntelliMedia WorkBench - An Environment for Building Multimodal Systems
Abstract. Intelligent MultiMedia (IntelliMedia) focuses on the computer processing and understanding of signal and symbol input from at least speech, text and visual images in term...
Tom Brøndsted, Paul Dalsgaard, Lars Bo Lars...
EC
2006
195views ECommerce» more  EC 2006»
13 years 8 months ago
Automated Global Structure Extraction for Effective Local Building Block Processing in XCS
Learning Classifier Systems (LCSs), such as the accuracy-based XCS, evolve distributed problem solutions represented by a population of rules. During evolution, features are speci...
Martin V. Butz, Martin Pelikan, Xavier Llorà...