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» Lessons Learned from the Teaching of IS Development
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XPU
2010
Springer
13 years 5 months ago
Design and Development in the "Agile Room": Trialing Scrum at a Digital Agency
Scrum was trialed at Cimex — a Digital Media Agency in the UK. Our insights centre in particular around the close interactions between the designers and developer working in the ...
Katerina Tzanidou, Jennifer Ferreira
MSE
2003
IEEE
120views Hardware» more  MSE 2003»
14 years 24 days ago
A Collaborative Environment for Remote Experimentation
Embedded systems have become common place in industry and domestic electronics, resulting in the need for educational institutions to teach advanced embedded systems design. Exper...
Michael Callaghan, Jim Harkin, Chris Peters, T. Ma...
CSCW
1994
ACM
13 years 11 months ago
From Implementation to Design: Tailoring and the Emergence of Systematization in CSCW
In this paper, we look at how people working in a governmental labor inspection agency tailor their shared PC environment. Starting with standard off-the-shelf software, the tailo...
Randall H. Trigg, Susanne Bødker
AIED
2005
Springer
14 years 1 months ago
Inferring learning and attitudes from a Bayesian Network of log file data
A student's goals and attitudes while interacting with a tutor are typically unseen and unknowable. However their outward behavior (e.g. problem-solving time, mistakes and hel...
Ivon Arroyo, Beverly Park Woolf
AIED
2005
Springer
14 years 1 months ago
Iterative Evaluation of a Large-Scale, Intelligent Game for Language Learning
Educational content developers, including AIED developers, traditionally make a distinction between formative evaluation and summative evaluation of learning materials. Although th...
W. Lewis Johnson, Carole R. Beal