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» Lessons Learned from the Teaching of IS Development
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FDG
2009
ACM
14 years 2 months ago
Emphasizing soft skills and team development in an educational digital game design course
Engineering education has evolved from providing students solely with technical skills to providing them with courses that provide students with the non-technical “soft skillsâ€...
Quincy Brown, Frank J. Lee, Suzanne Alejandre
HICSS
2003
IEEE
128views Biometrics» more  HICSS 2003»
14 years 25 days ago
Developing a Community Vision: The Case of a Regional United Way
This paper provides descriptive research about a successful collaborative vision development process undertaken for a regional United Way. The entire process from learning about t...
Bradd C. Hayes
ACMIDC
2010
13 years 11 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
DIGRA
2005
Springer
14 years 1 months ago
Neomancer: An Exercise in Interdisciplinary Academic Game Development
Academic interest in game development and game studies has grown steadily in recent years, with many institutions now offering courses or programs in this area. To provide a truly...
Michael Katchabaw, Derek Elliott, Stephen Danton
ATAL
2008
Springer
13 years 9 months ago
Teaching multi-robot coordination using demonstration of communication and state sharing
Solutions to complex tasks often require the cooperation of multiple robots, however, developing multi-robot policies can present many challenges. In this work, we introduce teach...
Sonia Chernova, Manuela M. Veloso