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» Leveraging Inconsistency in Software Development
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135
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CHI
2003
ACM
16 years 2 months ago
iStuff: a physical user interface toolkit for ubiquitous computing environments
The iStuff toolkit of physical devices, and the flexible software infrastructure to support it, were designed to simplify the exploration of novel interaction techniques in the po...
Rafael Ballagas, Meredith Ringel, Maureen C. Stone...
120
Voted
ICAC
2009
IEEE
15 years 9 months ago
Applying adaptation design patterns
Dynamic adaptation may be used to prevent software downtime while new requirements and responses to environmental conditions are incorporated into the system. Previously, we studi...
Andres J. Ramirez, Betty H. C. Cheng
151
Voted
ICDCSW
2009
IEEE
15 years 9 months ago
An Approach to Middleware Specialization for Cyber Physical Systems
Contemporary computing infrastructure, such as networking stacks, OS and middleware, are made up of layers of software functionality that have evolved over decades to support the ...
Akshay Dabholkar, Aniruddha S. Gokhale
105
Voted
UIST
2009
ACM
15 years 9 months ago
Enabling always-available input with muscle-computer interfaces
Previous work has demonstrated the viability of applying offline analysis to interpret forearm electromyography (EMG) and classify finger gestures on a physical surface. We extend...
T. Scott Saponas, Desney S. Tan, Dan Morris, Ravin...
97
Voted
IPPS
2008
IEEE
15 years 9 months ago
Scalable server provisioning with HOP-SCOTCH
The problem of provisioning servers in a cluster infrastructure includes the issues of coordinating access and sharing of physical resources, loading servers with the appropriate ...
David Daly, M. A. Silva, José E. Moreira