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VC
2008
103views more  VC 2008»
13 years 10 months ago
GPU-based rendering of point-sampled water surfaces
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
SCIA
2007
Springer
129views Image Analysis» more  SCIA 2007»
14 years 4 months ago
Efficiently Capturing Object Contours for Non-Photorealistic Rendering
Non-photorealistic rendering (NPR) techniques aim to outline the shape of objects and reduce visual clutter such as shadows and inner texture edges. As the first phase result of ou...
Jiyoung Park, Juneho Yi
ICCV
2001
IEEE
15 years 9 hour ago
Photometric Image-Based Rendering for Image Generation in Arbitrary Illumination
A Photometric Image-Based Rendering (PIBR) concept is proposed that facilitates the generation of an image with an arbitrary illumination. Based on this concept, we aim to generat...
Yasuhiro Mukaigawa, Hajime Miyaki, Sadahiko Mihash...
PG
2002
IEEE
14 years 3 months ago
Interactive Rendering of Translucent Objects
This paper presents a rendering method for translucent objects, in which view point and illumination can be modified at interactive rates. In a preprocessing step the impulse res...
Hendrik P. A. Lensch, Michael Goesele, Philippe Be...
RT
1997
Springer
14 years 2 months ago
Image-based Rendering with Controllable Illumination
: A new image-based rendering method, based on the light field and Lumigraph system, allows illumination to be changed interactively. It does not try to recover or use any geometr...
Tien-Tsin Wong, Pheng-Ann Heng, Siu-Hang Or, Wai-Y...