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VC
2008
162views more  VC 2008»
13 years 8 months ago
Realization of Seurat's pointillism via non-photorealistic rendering
Photorealistic rendering is one of the oldest and most important research areas in computer graphics. More recently, the concept of nonphotorealistic rendering has been proposed as...
Chuan-Kai Yang, Hui-Lin Yang
3DIM
1999
IEEE
14 years 1 months ago
3D Shape Recovery and Registration based on the Projection of Non Coherent Structured Light
This paper describes the main features of an optical instrument for the acquisition and the registration of 3D images. The system exploits the projection of structured light, spec...
Roberto Rodella, Giovanna Sansoni
CLADE
2004
IEEE
14 years 21 days ago
Support for Data-Intensive, Variable-Granularity Grid Applications via Distributed File System Virtualization - A Case Study of
A key challenge faced by large-scale, distributed applications in Grid environments is efficient, seamless data management. In particular, for applications that can benefit from a...
Jithendar Paladugula, Ming Zhao 0002, Renato J. O....
IJCV
2000
109views more  IJCV 2000»
13 years 8 months ago
Fast Lighting Independent Background Subtraction
This paper describes a simple method of fast background subtraction based upon disparity verification that is invariant to arbitrarily rapid run-time changes in illumination. Using...
Yuri A. Ivanov, Aaron F. Bobick, John Liu
TOG
2008
120views more  TOG 2008»
13 years 8 months ago
Real-time, all-frequency shadows in dynamic scenes
Shadow computation in dynamic scenes under complex illumination is a challenging problem. Methods based on precomputation provide accurate, real-time solutions, but are hard to ex...
Thomas Annen, Zhao Dong, Tom Mertens, Philippe Bek...