This paper addresses the problem of efficiently calculating shadows from environment maps in the context of ray-tracing. Since accurate rendering of shadows from environment maps ...
Aner Ben-Artzi, Ravi Ramamoorthi, Maneesh Agrawala
Because of the complexity of the human structure, and the irregularity of the human tissues, and the discrepancy of human individuality, segmenting and rendering 3D medical data f...
Several existing volume rendering algorithms operate by factoring the viewing transformation into a 3D shear parallel to the data slices, a projection to form an intermediate but ...
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Real-time evaluation of distributed contact forces for rigid or deformable 3D objects is important for providing multi-sensory feedback in emerging real-time applications, such as...