Existing shape-from-shading algorithms assume constant reflectance across the shaded surface. Multi-colored surfaces are excluded because both shading and reflectance affect the me...
In this paper, we compare the architectural perspectives of the Wave Field Synthesis (WFS) 3D-audio algorithm mapped on three different platforms: a General Purpose Processor (GP...
The wide availability of hardwired Z-buffer has sparked an explosion in the number of applications of the algorithm whose origins lie in hidden surface elimination. This paper pre...
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...