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ECCV
1992
Springer
14 years 10 months ago
Recovering Shading from Color Images
Existing shape-from-shading algorithms assume constant reflectance across the shaded surface. Multi-colored surfaces are excluded because both shading and reflectance affect the me...
Brian V. Funt, Mark S. Drew, Michael Brockington
CF
2009
ACM
14 years 3 months ago
Wave field synthesis for 3D audio: architectural prospectives
In this paper, we compare the architectural perspectives of the Wave Field Synthesis (WFS) 3D-audio algorithm mapped on three different platforms: a General Purpose Processor (GP...
Dimitris Theodoropoulos, Catalin Bogdan Ciobanu, G...
WSCG
2001
85views more  WSCG 2001»
13 years 10 months ago
The magic of the Z-Buffer: A Survey
The wide availability of hardwired Z-buffer has sparked an explosion in the number of applications of the algorithm whose origins lie in hidden surface elimination. This paper pre...
Theoharis Theoharis, Georgios Papaioannou, Evaggel...
SI3D
2009
ACM
14 years 3 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
14 years 3 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...