Sciweavers

795 search results - page 9 / 159
» Light Field Rendering
Sort
View
CVPR
2010
IEEE
14 years 3 months ago
Linear View Synthesis Using a Dimensionality Gap Light Field Prior
Acquiring and representing the 4D space of rays in the world (the light field) is important for many computer vision and graphics applications. Yet, light field acquisition is c...
Anat Levin, Fredo Durand
ICASSP
2007
IEEE
13 years 11 months ago
Depth Detection of Light Field
We propose an algorithm to detect depths in a light field. Specifically, given a 4D light field, we find all planes at which objects are located. Although the exact depth of each ...
Yi-Hao Kao, Chia-Kai Liang, Li-Wen Chang, Homer H....
TOG
2012
178views Communications» more  TOG 2012»
11 years 10 months ago
Reconstructing the indirect light field for global illumination
Stochastic techniques for rendering indirect illumination suffer from noise due to the variance in the integrand. In this paper, we describe a general reconstruction technique tha...
Jaakko Lehtinen, Timo Aila, Samuli Laine, Fr&eacut...
ICIP
2001
IEEE
14 years 9 months ago
Image-based rendering for mixed reality
In this paper, we propose an image-based approach to synthesize a novel view image for mixed reality (MR) systems. Theoretically, the image- based method is good for synthesizing ...
Hiroshi Kawasaki, Hiroyuki Aritaki, Katsushi Ikeuc...
TOG
2008
124views more  TOG 2008»
13 years 7 months ago
Towards passive 6D reflectance field displays
Traditional flat screen displays present 2D images. 3D and 4D displays have been proposed making use of lenslet arrays to shape a fixed outgoing light field for horizontal or bidi...
Martin Fuchs, Ramesh Raskar, Hans-Peter Seidel, He...