The image irradiance of a three-dimensional object is known to be the function of three components: the distribution of light sources, the shape, and reflectance of a real object ...
We present an approach for editing shadows in all-frequency lighting environments. To support artistic control, we propose to decouple shadowing from lighting and focus on providi...
Juraj Obert, Fabio Pellacini, Sumanta N. Pattanaik
We present a new, real-time method for rendering soft shadows from large light sources or lighting environments on dynamic height fields. The method first computes a horizon map f...
Abstract. In this paper image-based techniques for 3D surface reconstruction are presented which are especially suitable for (but not limited to) coplanar light sources. The first...
This paper claims that Shadow Technical Program Committee (TPC) should be organized on a regular basis for attractive conferences in the networking domain. It helps ensuring that ...