Recently, several soft shadow mapping algorithms have been introduced which extract micro-occluders from a shadow map and backproject them on the light source to approximately det...
We present a new method suitable for general purpose graphics processing units to render self-shadows on dynamic height fields under dynamic light environments in real-time. Visib...
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
This paper introduces two kinds of free viewpoint observation systems for sporting events captured with uncalibrated multiple cameras in a stadium. In the first system (Viewpoint...
We identify and study two types of “accidental” images that can be formed in scenes. The first is an accidental pinhole camera image. These images are often mistaken for shad...