The reflection of light from surfaces is a fundamental problem in computer graphics. Although many reflection models have been proposed, few take into account the wave nature of...
We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
We present a sensor fusion scheme that combines active stereo with photometric stereo. Aiming at capturing full-frame depth for dynamic scenes at a minimum of three lighting condi...
Qing Zhang, Mao Ye, Ruigang Yang, Yasuyuki Matsush...
The success of forensic identification largely depends on the availability of strong evidence or traces that substantiate the prosecution hypothesis that a certain person is guil...
Vasant Manohar, Dmitry B. Goldgof, Sudeep Sarkar, ...
In this paper we present a surprisingly simple yet powerful method for detecting illumination--determining which pixels are lit by different lights--in images. Our method is based...