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CVPR
2008
IEEE
14 years 9 months ago
Modeling complex luminance variations for target tracking
Lambert's model is widely used in low level computer vision algorithms such as matching, tracking or optical flow computation for example. However, it is well known that thes...
Éric Marchand, Christophe Collewet
3DIM
2005
IEEE
14 years 1 months ago
Automatic Burr Detection on Surfaces of Revolution Based on Adaptive 3D Scanning
This paper describes how to automatically extract the presence and location of geometrical irregularities on a surface of revolution. To this end a partial 3D scan of the workpiec...
Kasper Claes, Thomas P. Koninckx, Herman Bruyninck...
BMVC
2002
13 years 10 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
CVPR
2009
IEEE
15 years 2 months ago
Physics-based Edge Evaluation for Improved Color Constancy
Edge-based color constancy makes use of image derivatives to estimate the illuminant. However, different edge types exist in real-world images such as shadow, geometry, material...
Arjan Gijsenij (University of Amsterdam), Theo Gev...
SIGGRAPH
2003
ACM
14 years 22 days ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...