Lambert's model is widely used in low level computer vision algorithms such as matching, tracking or optical flow computation for example. However, it is well known that thes...
This paper describes how to automatically extract the presence and location of geometrical irregularities on a surface of revolution. To this end a partial 3D scan of the workpiec...
Kasper Claes, Thomas P. Koninckx, Herman Bruyninck...
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Edge-based color constancy makes use of image derivatives
to estimate the illuminant. However, different edge
types exist in real-world images such as shadow, geometry,
material...
Arjan Gijsenij (University of Amsterdam), Theo Gev...
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...