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SIBGRAPI
2000
IEEE
13 years 12 months ago
Image-Based Texture Analysis for Realistic Image Synthesis
We present a method to measure reflectance and texture of surfaces in a one step process. For later use in digital image synthesis it is mandatory to separate the gathered intensi...
Heinz Mayer
ATAL
2006
Springer
13 years 11 months ago
The use of agents in human learning systems
This paper examines agent-based systems designed for a variety of human learning tasks. These are typically split into two areas: "training", which generally refers to a...
Elizabeth Sklar, Debbie Richards
ICPR
2002
IEEE
14 years 12 days ago
Feasibility of Hough-Transform-Based Iris Localisation for Real-Time-Application
We present a fast method for locating iris features in frontal face images based on the Hough transform. It consists of an initial iris detection step and a tracking step which us...
Klaus D. Tönnies, Frank Behrens, Melanie Aurn...
SIGGRAPH
1994
ACM
13 years 11 months ago
Generalization of Lambert's reflectance model
Lambert's model for body reflection is widely used in computer graphics. It is used extensively by rendering techniques such as radiosity and ray tracing. For several real-wo...
Michael Oren, Shree K. Nayar
CVPR
2011
IEEE
13 years 2 months ago
Accelerated Low-Rank Visual Recovery by Random Projection
Exact recovery from contaminated visual data plays an important role in various tasks. By assuming the observed data matrix as the addition of a low-rank matrix and a sparse matri...
Yadong Mu, Jian Dong, Xiaotong Yuan, Shuicheng Yan