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LISA
2008
13 years 10 months ago
Portable Desktop Applications Based on P2P Transportation and Virtualization
Play-on-demand is usually regarded as a feasible access mode for web content (including streaming video, web pages and so on), web services and some Software-As-A-Service (SaaS) a...
Youhui Zhang, Xiaoling Wang, Liang Hong
MOBIHOC
2004
ACM
14 years 1 months ago
An adaptive strategy for maximizing throughput in MAC layer wireless multicast
Bandwidth efficiency of wireless multicast can be improved substantially by exploiting the fact that several receivers can be reached at the MAC layer by a single transmission. T...
Prasanna Chaporkar, Anita Bhat, Saswati Sarkar
ICFP
2005
ACM
14 years 7 months ago
Acute: high-level programming language design for distributed computation
Existing languages provide good support for typeful programming of standalone programs. In a distributed system, however, there may be interaction between multiple instances of ma...
Peter Sewell, James J. Leifer, Keith Wansbrough, F...
SAC
2003
ACM
14 years 29 days ago
TinyGALS: A Programming Model for Event-Driven Embedded Systems
Networked embedded systems such as wireless sensor networks are usually designed to be event-driven so that they are reactive and power efficient. Programming embedded systems wit...
Elaine Cheong, Judith Liebman, Jie Liu, Feng Zhao
IPSN
2004
Springer
14 years 1 months ago
Flexible power scheduling for sensor networks
We propose a distributed on-demand power-management protocol for collecting data in sensor networks. The protocol aims to reduce power consumption while supporting fluctuating dem...
Barbara Hohlt, Lance Doherty, Eric A. Brewer