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» Lightweight Languages as Software Engineering Tools
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OOPSLA
2007
Springer
14 years 1 months ago
Synthesizing reactive systems from LSC requirements using the play-engine
Live Sequence Charts (LSCs) is a scenario-based language for modeling object-based reactive systems with liveness properties. A tool called the Play-Engine allows users to create ...
Hillel Kugler, Cory Plock, Amir Pnueli
AOSD
2010
ACM
14 years 2 months ago
From aspect-oriented models to aspect-oriented code?: the maintenance perspective
Aspect-Oriented Modeling (AOM) provides support for separating concerns at the design level. Even though most AOM approaches provide means to execute the composition of the modula...
Aram Hovsepyan, Riccardo Scandariato, Stefan Van B...
USS
2008
13 years 10 months ago
CloudAV: N-Version Antivirus in the Network Cloud
Antivirus software is one of the most widely used tools for detecting and stopping malicious and unwanted files. However, the long term effectiveness of traditional hostbased anti...
Jon Oberheide, Evan Cooke, Farnam Jahanian
AVI
2008
13 years 10 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
WCRE
1998
IEEE
14 years 2 days ago
Type Inference for COBOL Systems
Types are a good starting point for various software reengineering tasks. Unfortunately, programs requiring reengineering most desperately are written in languages without an adeq...
Arie van Deursen, Leon Moonen