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GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
14 years 26 days ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
WISE
2002
Springer
14 years 16 days ago
UTML: Unified Transaction Modeling Language
Web transactions may be complex, composed of several sub-transactions accessing different resources including legacy systems. They may also have complex semantics. To deal with co...
Nektarios Gioldasis, Stavros Christodoulakis
DCOSS
2010
Springer
14 years 13 days ago
MetroTrack: Predictive Tracking of Mobile Events Using Mobile Phones
We propose to use mobile phones carried by people in their everyday lives as mobile sensors to track mobile events. We argue that sensor-enabled mobile phones are best suited to de...
Gahng-Seop Ahn, Mirco Musolesi, Hong Lu, Reza Olfa...
ICSE
2010
IEEE-ACM
14 years 13 days ago
From behaviour preservation to behaviour modification: constraint-based mutant generation
The efficacy of mutation analysis depends heavily on its capability to mutate programs in such a way that they remain executable and exhibit deviating behaviour. Whereas the forme...
Friedrich Steimann, Andreas Thies
CODES
2009
IEEE
14 years 10 days ago
Native MPSoC co-simulation environment for software performance estimation
Performance estimation of Multi-Processor System-On-Chip (MPa high abstraction level is required in order to perform early architecture exploration and accurate design validations...
Patrice Gerin, Mian Muhammad Hamayun, Fréd&...