— This paper investigates design of noncooperative games from a control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of...
— This paper proposes a controlled-load service that provides a network state with bounded and well known worst-case behavior. The service is primarily developed for real-time ap...
— In wireless networks, TCP performs unsatisfactorily since packet reordering and random losses may be falsely interpreted as congestive losses. This causes TCP to trigger fast r...
The eXplicit Control Protocol (XCP) was developed to overcome some of the limitations of TCP, such as low utilization in high bandwidth delay product networks, unstable throughput...
In this paper, we present a model for TCP/IP ow control mechanism. The rate at which data is transmitted increases linearly in time until a packet loss is detected. At that point,...
Eitan Altman, Konstantin Avrachenkov, Chadi Baraka...