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GROUP
2005
ACM
14 years 4 months ago
An optimization approach to group coupling in heterogeneous collaborative systems
Recent proliferation of computing devices has brought attention to heterogeneous collaborative systems, where key challenges arise from the resource limitations and disparities. S...
Carlos D. Correa, Ivan Marsic
FSTTCS
2010
Springer
13 years 8 months ago
One-Counter Stochastic Games
We study the computational complexity of basic decision problems for one-counter simple stochastic games (OC-SSGs), under various objectives. OC-SSGs are 2-player turn-based stoch...
Tomás Brázdil, Václav Brozek,...
EGH
2003
Springer
14 years 3 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
TKDE
2002
140views more  TKDE 2002»
13 years 10 months ago
Transaction Processing in Mobile, Heterogeneous Database Systems
As technological advances are made in software and hardware, the feasibility of accessing information "any time, anywhere" is becoming a reality. Furthermore, the diversi...
James B. Lim, Ali R. Hurson
ACMSE
2004
ACM
14 years 4 months ago
Integrating publisher/subscriber services in component middleware for distributed real-time and embedded systems
Although component-based software development has widespread acceptance in the enterprise business and desktop application domains, developers of distributed, real-time and embedd...
George T. Edwards, Douglas C. Schmidt, Aniruddha S...