In its basic form, a variability model describes the variations among similar artifacts from a structural point of view. It does not capture any information about when these variat...
Christoph Elsner, Goetz Botterweck, Daniel Lohmann...
Efficient 3D face reconstruction is very important for face animation and recognition. The slow speed of the 3D morphable model is due to the texture mapping. To improve the spee...
We consider the problem of representing sets of 3D points in the context of 3D reconstruction from point matches. We present a new representation for sets of 3D points, which is g...
This paper addresses the problem of calibrating camera lens distortion, which can be signi?cant in medium to wide angle lenses. While almost all existing nonmetric distortion cali...
Estimating planar projective transform (homography) from a pair of images is a classical problem in computer vision. In this paper, we propose a novel algorithm for direct register...