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IROS
2006
IEEE
135views Robotics» more  IROS 2006»
14 years 2 months ago
Real-time 3D SLAM for Humanoid Robot considering Pattern Generator Information
Abstract— Humanoid robotics and SLAM (Simultaneous Localisation and Mapping) are certainly two of the most significant themes of the current worldwide robotics research effort, ...
Olivier Stasse, Andrew J. Davison, Ramzi Sellaouti...
ACCV
2006
Springer
14 years 2 months ago
A Multiscale Co-linearity Statistic Based Approach to Robust Background Modeling
Background subtraction is an essential task in several static camera based computer vision systems. Background modeling is often challenged by spatio-temporal changes occurring due...
Prithwijit Guha, Dibyendu Palai, K. S. Venkatesh, ...
CVPR
2005
IEEE
14 years 2 months ago
A Measure of Deformability of Shapes, with Applications to Human Motion Analysis
In this paper we develop a theory for characterizing how deformable a shape is. We define a term called “deformability index” for shapes. The deformability index is computed ...
Amit K. Roy Chowdhury
DIGRA
2005
Springer
14 years 2 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
RT
2004
Springer
14 years 1 months ago
A Spectral-particle hybrid method for rendering falling snow
Falling snow has the visual property that it is simultaneously a set of discrete moving particles as well as a dynamic texture. To capture the dynamic texture properties of fallin...
Michael S. Langer, Linqiao Zhang, Allison W. Klein...