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DIMACS
1996
13 years 10 months ago
Easier Ways to Win Logical Games
in Structure'95. 14] R. Fagin. Easier ways to win logical games. In Proc. DIMACS Workshop on Descriptive Complexity and Finite Models, AMS 1997. 15] R. Fagin, L. Stockmeyer, M...
Ronald Fagin
POPL
2003
ACM
14 years 9 months ago
Static prediction of heap space usage for first-order functional programs
We show how to efficiently obtain linear a priori bounds on the heap space consumption of first-order functional programs. The analysis takes space reuse by explicit deallocation ...
Martin Hofmann, Steffen Jost
NJC
2000
169views more  NJC 2000»
13 years 8 months ago
A Type System for Bounded Space and Functional In-Place Update
We show how linear typing can be used to obtain functional programs which modify heap-allocated data structures in place. We present this both as a "design pattern" for ...
Martin Hofmann
CSL
2007
Springer
14 years 3 months ago
A Cut-Free and Invariant-Free Sequent Calculus for PLTL
Abstract. Sequent calculi usually provide a general deductive setting that uniformly embeds other proof-theoretical approaches, such as tableaux methods, resolution techniques, goa...
Joxe Gaintzarain, Montserrat Hermo, Paqui Lucio, M...
CONCUR
1999
Springer
14 years 1 months ago
Robust Satisfaction
In order to check whether an open system satisfies a desired property, we need to check the behavior of the system with respect to an arbitrary environment. In the most general se...
Orna Kupferman, Moshe Y. Vardi