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ISAAC
2007
Springer
135views Algorithms» more  ISAAC 2007»
15 years 10 months ago
Fast Evaluation of Union-Intersection Expressions
Abstract. We show how to represent sets in a linear space data structure such that expressions involving unions and intersections of sets can be computed in a worst-case efficient ...
Philip Bille, Anna Pagh, Rasmus Pagh
FOCS
2002
IEEE
15 years 9 months ago
A Lower Bound for Testing 3-Colorability in Bounded-Degree Graphs
We consider the problem of testing 3-colorability in the bounded-degree model. We show that, for small enough ε, every tester for 3colorability must have query complexity Ω(n)....
Andrej Bogdanov, Kenji Obata, Luca Trevisan
SIGIR
2012
ACM
13 years 7 months ago
Parallelizing ListNet training using spark
As ever-larger training sets for learning to rank are created, scalability of learning has become increasingly important to achieving continuing improvements in ranking accuracy [...
Shilpa Shukla, Matthew Lease, Ambuj Tewari
CIE
2008
Springer
15 years 6 months ago
Deterministic Graphical Games Revisited
We revisit the deterministic graphical games of Washburn. A deterministic graphical game can be described as a simple stochastic game (a notion due to Anne Condon), except that we ...
Daniel Andersson, Kristoffer Arnsfelt Hansen, Pete...
PODC
2009
ACM
16 years 5 months ago
Coloring unstructured wireless multi-hop networks
We present a randomized coloring algorithm for the unstructured radio network model, a model comprising autonomous nodes, asynchronous wake-up, no collision detection and an unkno...
Johannes Schneider, Roger Wattenhofer