Language is sensitive to both semantic and pragmatic effects. To capture both effects, we model language use as a cooperative game between two players: a speaker, who generates an...
In this paper a large amount of absolute mean opinion scores obtained within a single listening test are presented. Naïve listeners’ preference on different speech signal prope...
This paper describes a talker discrimination experiment in which native English listeners were presented with two sentences spoken by bilingual talkers (English/German and English...
Traditionally listener response prediction models are learned from pre-recorded dyadic interactions. Because of individual differences in behavior, these recordings do not capture...
Iwan de Kok, Derya Ozkan, Dirk Heylen, Louis-Phili...
The history of songs, to which a person has listened, is a very personal piece of information. It is a rich data set that comes as a byproduct of the use of digital music players ...